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Schnucki

Die Eine Kleine

  • »Schnucki« ist weiblich

Wohnort: Stuttgart

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1

Freitag, 13. Februar 2015, 23:11

CoD AW - Alle Waffen

Assault Rifles

Bal-27
Obsidian Steed (Damage +2, Mobility +1, Accuracy -1, Fire Rate -1, Handling -1)
Inferno (Handling +2, Fire Rate +1, Mobility -3)
Marksman (Integrated ACOG Scope, Accuracy +1, Fire Rate -1)
.308 (Range +2, Accuracy -1, Handling -1)
SPR (Accuracy +1, Magazine Capacity +3 rounds, Fire Rate -2)
Tactical (Range +1, Handling -1)
Assaulter (Mobility +1, Reserve Magazines -1)
Carbon (Damage +1, Accuracy -1)
Virtue (Accuracy +1, Damage -1)
223 [Marksman (300 kills)] (Fire Rate +1, Range +1, Damage -2)
AE (Atlas-style camo)

AK-12
Finger Trap (Handling +3, No Attachments Allowed, Ghosts style iron sights)
R.I.P. (Accuracy +2, Damage +1, Magazine Capacity -8 rounds, Mobility -1)
Lance (Range +2, Handling -1, can only use optical attachments)
Feeder (Magazine Capacity +3 rounds, Reserve Magazines +1, Handling -2)
Bleeder (Damage +2, Fire Rate -2)
Grenadier (Integrated Grenade Launcher, Handling +1, Ghosts style rear iron sight, alternate front sight)
Competition (Handling +1, Magazine Capacity -1)
Fluted (Mobility +1, Accuracy -1)
Hair Trigger (Fire Rate +1, Accuracy -1)
Wrecker [Marksman (300 kills)] (Handling +2, Accuracy -2, Ghosts style iron sights)
G [Advanced Arsenal pre-order/Season Pass bonus]

ARX-160
Steel Bite (Damage +3, Accuracy -2, Fire Rate -1)
Damnation (Accuracy +2, Range +1, Damage -1, Fire Rate -1, Handling -1)
Hole Puncher (Damage +2, Accuracy -1, Handling -1)
Head Shot (Range +2, Fire Rate -2)
Red Eye Coyote (Accuracy +1, Range +1, Fire Rate -1)
Tactical (Range +1, Handling -1)
Superlite (Fire Rate +1, Mobility -1)
Adapter (Handling +1, Accuracy -1)
Heavy Barrel (Range +1, Accuracy -1)
Spoliator [Marksman (300 kills)] (Accuracy +1, Fire Rate +1, Damage -1, Mobility -1)

HBRa3
Insanity (Fire Rate +2, Damage +1, Handling -1, no optical attachments) - OMG, the only weapon with Dmg+RoF buff and balanced using stupid irons!
Bear Fist (Integrated Red Dot Sight, Handling +2, Accuracy -1, Range -1)
Cowboy (Integrated Dual Mags, Accuracy -1)
Raider (Fire Rate +1, Mobility +1, Accuracy -1, Magazine Capacity -4 rounds)
Superlite (Mobility +1, Fire Rate -1)
Competition (Range +1, Damage -1)
Adapter (Handling +1, Accuracy -1)
Sport (Accuracy +1, Range -1)
Average Joe [Marksman (300 kills)] (Damage +1, Range +1, Handling -2)
Lead Launcher [Maxing out Weapon Proficiency in Exo Survival] (Accuracy +1, Handling +1, Fire Rate -2)

IMR
Thunder Tusk (Accuracy +3, Handling -1, Magazine Capacity -8 rounds)
Boar Strike (Range +2, Damage +1, Accuracy -2, Fire Rate -1)
Heart Breaker (Integrated Parabolic Microphone, Damage -1)
Hushed (Integrated Suppressor, Handling -1)
Pillager (Integrated Laser Sight, Range -1)
Impact (Damage +1, Range -1)
Hunter (Fire Rate +1, Handling -1)
Defense (Handling +1, Mobility -1)
Lightweight (Mobility +1, Accuracy -1)
Feedback [Marksman (300 kills)] (Fire Rate +2, Accuracy -1, Range -1)

MK14
Eagle Eye (Integrated Quickdraw Grip, Range +2, Accuracy +1, Magazine Capacity -1, most attachments are not allowed)
Eclipse (Accuracy +2, Damage +1, Fire Rate -1, Handling -2)
Desecrator (Fire Rate +2, Mobility -2)
Ultralite (Handling +2, Range -2)
Obituary (Integrated Target Enhancer, Range -1)
Hardtip (Damage +1, Handling -1)
Signature (Fire Rate +1, Reserve Magazines -1)
Deluxe (Magazine Capacity +1, Fire Rate -1)
Sport (Accuracy +1, Range -1)
Sheriff [Marksman (300 kills)] (Accuracy +2, Handling -2)


Submachine Guns

KF5
Breakneck (Fire Rate +1, Accuracy -1; can't use rapid fire, extended mags, dual mags, stock, or quickdraw grip)
Spanner (Range +3, Fire Rate -2, Handling -1)
Genuine (Accuracy +1, Damage +1, Range -1, no optical attachments)
Endless (Range +1, Mobility +1, Magazine Capacity -10 rounds)
Locomotive (Mobility +2, Fire Rate -1, Reserve Magazines -1)
Scout (Mobility +1, Fire Rate -1)
Single Stack (Fire Rate +1, Damage -1)
Sporter (Range +1, Handling -1)
Savior (Accuracy +1, Damage -1)
Marxman [Marksman (300 kills)] (Range +2, Damage -1, Accuracy -1)

MP11
Goliath (Damage +3, Handling -3)
Squeaker (Integrated Red Dot Sight, Fire Rate +2, Accuracy -2)
Savior (Integrated Laser Sight, Fire Rate +1, Accuracy -1)
Toxic (Fire Rate +1, Handling +1, Damage -1, Accuracy -1)
Plunderer (Mobility +2, Accuracy -2)
Airborne (Accuracy +1, Handling -1)
Scout (Mobility +1, Fire Rate -1)
Deceiver (Damage +1, Accuracy -1)
Express (Range +1, Damage -1)
Devourer [Marksman (300 kills)] (Range +2, Fire Rate -2)

ASM1
Strider (Range +2, Damage +1, Accuracy -3)
Speakeasy (Integrated Extended Mags, Fire Rate +2, Damage -1, Range -1)
Competence (Damage +1, Handling +1, Accuracy -1, Range -1)
Rigor (Accuracy +2, Handling -2)
Reckless (Integrated Rapid Fire, Fire Rate +1, Handling -1)
Sweeper (Damage +1, Range -1)
Reliable (Accuracy +1, Range -1)
Scout (Mobility +1, Fire Rate -1)
Extended (Range +1, Damage -1)
Magnitude [Marksman (300 kills)] (Range +2, Handling -1, Mobility -1)

SN6
Money (Accuracy +1, Range +1, Reserve Magazines +1, Handling -1, Mobility -2)
The Third (Range +2, Damage +1, Mobility -3)
Executioner (Damage +1, Handling +1, Range -2)
Jury (Integrated Laser Sight, Accuracy +1, Damage -1)
K (Integrated Foregrip, Fire Rate +1, Damage -2)
Hammer (Damage +1, Magazine Capacity -4 rounds)
C-Mas (Mobility +1, Accuracy -1)
Precision (Range +1, Mobility -1)
Cycled (Fire Rate +1, Damage -1)
Magistrate [Marksman (300 kills)] (Accuracy +1, Range +1, Handling -1, Mobility -1)

SAC3
Pain & Suffering (Accuracy +3, Damage -2, Range -1)
Blood & Glory (Fire Rate +1, Mobility +2, Accuracy -1, Handling -2)
Fire & Brimstone (Damage +2, Fire Rate -2)
Crime and Punishment (Accuracy +1, Handling +1, Fire Rate -1, Magazine Capacity -4 rounds)
Misery & Company (Fire Rate +1, Mobility +1, Handling -1, Magazine Capacity -4 rounds)
Sporter (Range +1, Handling -1) (White Base Camo)
S (Accuracy +1, Magazine Capacity -4 rounds)
JK (Damage +1, Range -1)
Rapid (Fire Rate +1, Mobility -1)
Thunder & Lightning [Marksman (300 kills)] (Range +2, Accuracy -1, Damage -1)

AMR9
Pro Pipe (Integrated Grenade Launcher, Damage +2, Fire Rate -2)
Dynamo (Fire Rate +2, Mobility +1, Damage -1, Accuracy -1, Range -1)
Banger (Integrated Grenade Launcher, Handling +1, Range -1)
Skill Cannon (Integrated Grenade Launcher, Accuracy +1, Fire Rate -1)
Hipshot (Fire Rate +1, Mobility +1, Damage -1, Accuracy -1)
Express (Range +1, Damage -1)
Featherweight (Handling +1, Accuracy -1)
Paratrooper (Mobility +1, Handling -1)
Shorty (Fire Rate +1, Damage -1)
Outlaw [Marksman (300 kills)] (Range +2, Fire Rate -1, Handling -1)
„Die deutsche Sprache sollte sanft und ehrfurchtsvoll zu den toten Sprachen abgelegt werden, denn nur die Toten haben die Zeit, diese Sprache zu lernen.“

Mark Twain

Schnucki

Die Eine Kleine

  • »Schnucki« ist weiblich

Wohnort: Stuttgart

  • Private Nachricht senden

2

Freitag, 13. Februar 2015, 23:12

Sniper Rifles

Lynx
Kingpin (Integrated Parabolic Microphone, Damage -1, Accuracy -1)
Tack-Driver (Accuracy +3, Damage -1, Fire Rate -1, Handling -1)
Combatant (Handling +2, Accuracy -2)
Quarterback (Accuracy +2, Fire Rate -1, Handling -1)
Flared (Handling +1, Ammo -1)
Slung (Mobility +1, Fire Rate -1)
Improved Action (Fire Rate +1, Handling -1)
13 Twist (Accuracy +1, Fire Rate -1)
Variable (Integrated Variable Zoom Scope, Accuracy -2)
Snake Oil [Marksman (300 kills)]: (Handling +2, Fire Rate -1, Mobility -1)

MORS
Silver Bullet (Damage +2, Accuracy +1, Fire Rate -2, Handling -1)
The Doctor (Fire Rate +2, Handling +1, Damage -1, Accuracy -1, Mobility -1)
Ransacker (Damage +1, Accuracy +1, Fire Rate -1, Mobility -1)
Penetrator (Damage +1, Mobility +1, Fire Rate -1, Handling -1)
Tumbler (Damage +1, Accuracy -1)
Long Rifle (Accuracy +1, Handling -1)
Quick Bolt (Fire Rate +1, Mobility -1)
Slung (Mobility +1, Fire Rate -1)
Lullaby (Integrated Ballistic CPU, Handling +1, Accuracy -1)
Pummeler [Marksman (300 kills)] (Fire Rate +1, Handling +1, Damage -1, Accuracy -1)

NA-45
Screamin' (Fire Rate +1, Damage -1, Handling -2)
Ravager (Damage +3, Fire Rate -3)
Hurried (Fire Rate +2, Accuracy -1, Handling -1)
Exact (Accuracy +2, Fire Rate -2)
Rover (Mobility +2, Damage -2)
HE (Damage +1, Accuracy -1)
M (Fire Rate +1, Accuracy -1)
Sharpshooter (Mobility +1, Handling -1)
Agile (Handling +1, Fire Rate -1)
Feint [Marksman (300 kills)] (???)

Atlas 20mm
Virtuosity (Handling +3; Damage -3)
Snapper (Fire Rate +2; Magazine Capacity +1; Accuracy -3)
Presto (Fire Rate +2; Magazine Capacity -1; Reserve Magazines -1)
Carnage (Damage +1; Accuracy +1; Magazine Capacity -1)
Hypersonic (Fire Rate +2; Handling -2)
Interrupt (Accuracy +1; Mobility -1)
Skilled (Handling +1; Accuracy -1)
13 Twist (Accuracy +1; Fire Rate -1)
Improved Action (Magazine Capacity +1; Handling -1)
Talent [Marksman (300 kills)] (Handling +1; Mobility +1; Accuracy -1; Fire Rate -1)


Shotguns


Tac-19
Bang Stick (Fire Rate +1, Handling +1, Mobility +1, Range -2, Accuracy -1)
Sledgehammer (Accuracy +2, Magazine Capacity +1, Handling -1, Mobility -1)
Round House (Fire Rate +1, Range +1, Handling -1, Mobility -1)
Haymaker (Integrated Red Dot Sight, Fire Rate +1, Accuracy -1)
Upper Cut (Damage +1, Accuracy +1, Range -1, Mobility -1) (Yellow Base Camo)
Barricade (Handling +1, Accuracy -1)
Breacher (Damage +1, Range -1)
Runner (Mobility +1, Damage -1) (White/Grey Base Camo)
Lite Trigger (Fire Rate +1, Mobility -1)
Jab [Marksman (300 kills)] (Handling +1, Mobility +1, Magazine Capacity -1, Range -1)

S-12
Whirlwind (Fire Rate +2, Magazine Capacity +2, Accuracy -2, Handling -1)
Tiger Blood (Fire Rate +1, Accuracy -2, Damage -1)
Galant (Reserve Magazines +2, Handling -2)
Quiet Time (Integrated Suppressor, Fire Rate +1, Handling -1)
Varmint (Range +1, Damage -1)
Compliant (Magazine Capacity +2, Handling -1)
N (Fire Rate +1, Range -1)
U (Fire Rate +1, Accuracy -1)
Adroit [Marksman (300 kills)] (Fire Rate +1, Handling +1, Damage -1, Mobility -1)
Precision (Range +1, Mobility -1)
Vengeance (Integrated Foregrip, Accuracy +1, Handling -1)

Bulldoge
Mancy (Integrated Target Enhancer, Accuracy +1)
Face Hammer (Accuracy +2, Damage +1, Handling -1, no optical attachments)
Carnage (Accuracy +2, Damage -1, Fire Rate -1)
Diplomacy (Integrated Foregrip, Accuracy +1, Damage -1)
Berzerker (Damage +1, Handling +1, Magazine Capacity -2, Reserve Magazines -1)
Grip Taped (Handling +1, Mobility -1)
Rifled (Range +1, Fire Rate -1)
Quick Barrel (Handling +1, Damage -1)
Breacher (Damage +1, Range -1)
Man-o-War [Marksman (300 kills)] (Handling +2, Damage -2)

Heavy Weapons

EM1
Pwner (Damage +2, Mobility +1, Accuracy -1, Fire Rate -1, Handling -1) (Purple Beam)
Polar Vortex (Handling +2, Fire Rate +1, Mobility -3) (Green Beam)
The End (Range +2, Accuracy -1, Handling -1) (Yellow Beam)
Sweet Dreams (Integrated Sight, Accuracy +1, Fire Rate -1) (Yellow Beam)
The Last Laugh (Accuracy +2, Fire Rate -2) (Yellow Beam)
M-Coil (Accuracy +1, Damage -1) (Blue Beam)
Magnified (Range +1, Handling -1) (Blue Beam)
LEL (Damage +1, Accuracy -1) (Blue Beam)
Dimension (Mobility +1) (Blue Beam)
Vera [Marksman (300 kills)] (Fire Rate +1, Range +1, Damage -2) (Yellow Beam)
Quantum [Advanced Arsenal pre-order/Season Pass bonus] (Red Beam)

Pytaek
Loophole (Magazine Capacity +50 bullets, Accuracy +1, Handling -3)
Exploit (Range +3, Accuracy -1, Fire Rate -1, Magazine Capacity -1)
Expanse (Range +2, Fire Rate -2)
Methodic (Accuracy +2, Damage -1, Range -1)
Savvy (Integrated ACOG Scope, Handling +1, Accuracy -1)
Adept (Handling +1, Fire Rate -1)
LR (Fire Rate +1, Damage -1)
Magnified (Range +1, Handling -1)
Eradicator (Damage +1, Range -1)
Hasty [Marksman (300 kills)] (Fire Rate +1, Ammo Capacity +1, Accuracy -2)

XMG
Bacon & Eggs (Damage +3, Accuracy -3)
Bread & Butter (Fire Rate +1, Damage -1)
Smoke & Mirrors (Fire Rate +1, Range +1, Damage -2)
Beer & Pretzels (Range +2, Magazine Capacity -1, Reserve Magazines -1)
Death & Taxes (Integrated Laser Sight, Fire Rate +1, Range -2)
Venus & Mars (Damage +1, Range -1)
Yin & Yang (Fire Rate +1, Handling -1)
Meat and Potatoes (Damage +1, Accuracy -1)
Black & White (Fire Rate +1, Damage -1)
Chicken and Waffles [Marksman (300 kills)] (Fire Rate +2, Accuracy -1, Handling -1)

EPM3
Parsec (Range +3, can't use certain attachments)
Bona Fide (Accuracy +3, Damage -2, Fire Rate -1)
Panorama (Integrated Heat Sink, Range +1, Accuracy -1)
Legit (Accuracy +1, Range +1, Damage -2)
Longitude (Integrated ACOG Scope, Range +1, Fire Rate -1)
Anodized (Accuracy +1, Fire Rate -1)
Interval (Range +1, Damage -1)
Magnified (Range +1, Handling -1)
M-Coil (Accuracy +1, Damage -1)
Exterminator [Marksman (300 kills)] (Damage +2, Fire Rate -2)

Ameli
Whale Horn (Handling +2, Magazine Capacity +50 bullets, Damage -2, Accuracy -1)
Chicanery (Integrated Advanced Rifling, Fire Rate +2, Magazine Capacity -50 bullets)
Spacer (Fire Rate +1, Range +1, Handling -1, Accuracy -1)
Subverter (Damage +2, Magazine Capacity -50 bullets)
Crafty (Integrated Foregrip, Handling +1, Damage -1)
Magnified (Range +1, Handling -1)
Accelerated (Fire Rate +1, Accuracy -1)
Swift (Handling +1, Accuracy -1)
Heavy (Damage +1, Handling -1)
Redshirt [Marksman (300 kills)] (Fire Rate +2, Damage -1, Accuracy -1)
„Die deutsche Sprache sollte sanft und ehrfurchtsvoll zu den toten Sprachen abgelegt werden, denn nur die Toten haben die Zeit, diese Sprache zu lernen.“

Mark Twain

Schnucki

Die Eine Kleine

  • »Schnucki« ist weiblich

Wohnort: Stuttgart

  • Private Nachricht senden

3

Freitag, 13. Februar 2015, 23:14

Pistols

Atlas 45
Oath Breaker (Integrated Target Enhancer, Handling +2, Accuracy -1, Fire Rate -1)
Huckleberry (Handling +3, Accuracy -2, Damage -1)
Flogger (Integrated Red Dot Sight, Fire Rate +1, Range -1)
Cudgel (Integrated Laser Sight, Handling +1, Fire Rate -1)
Woo (Integrated Akimbo, Fire Rate +1, Accuracy -1, Magazine Capacity -1, no optical attachments)
Ranger (Range +1, Damage -1)
A1 (Handling +1, Fire Rate -1)
A2 (Handling +1, Range -1)
A3 (Handling +1, Damage -1)
Interrupt [Marksman (300 kills)] (???)
AE [Obtained through Atlas Limited Edition or Pro Edition only] (Atlas-style camo)

RW1
Rail Driver (Damage +3, Accuracy -3)
Holiday (Integrated ACOG Scope, Range +2, Accuracy -1)
Guardian (Integrated Scope, Accuracy +1, Handling -1)
Radiance (Integrated Target Enhancer, Handling +1, Damage -1)
Xeno (Damage +2, Range -1, Handling -1)
Tempest (Damage +1, Accuracy -1)
Typhoon (Accuracy +1, Handling -1)
Spectrum (Range +1, Fire Rate -1)
Prototype (Damage +1, Range -1)
Spitfire [Marksman (300 kills)]

MP-443 Grach
One Wood (Range +3, Damage -1, Accuracy -1, Handling -1)
Feeling Lucky (Integrated ACOG Scope, Range +2, Damage -1, Handling -1)
Sighted (Integrated Laser Sight, Accuracy +1, Handling -1)
Snappy (Integrated Akimbo, Fire Rate +1, Accuracy -1)
H1 (Integrated Attachment, Handling +1, Accuracy -1)
Compass (Range +1, Damage -1)
Dimension (Range +1, Handling -1)
Spectrum (Range +1, Fire Rate -1)
Latitude (Range +1, Accuracy -1)
Hasty [Marksman (300 kills)] (???)

PDW
Crusher (Fire Rate +2, Magazine Capacity +1, Damage -2, Handling -1)
Chucker (Fire Rate +1, Damage -1, Accuracy -1, Range -1)
Chop-Chop (Fire Rate +1, Range +1, Damage -2)
Dead Eye (Integrated Red Dot Sight, Accuracy +1, Handling -1)
Ion (Fire Rate +1, Range -1)
CQB (Fire Rate +1, Accuracy -1)
Sub Cal (Fire Rate +1, Damage -1)
Compact (Fire Rate +1, Handling -1)
Rage (Integrated ACOG Scope, Fire Rate +1, Range -1)
Condensed [Marksman (300 kills)] (Fire Rate +2, Handling -2)


Launchers

Stinger M7
Firehawk [Elite]
Nighthawk [Elite]
Seeker
Warden [from Marksman challenge]

MAAWS
Oppressor [Elite]
Ignition [Elite]
Tornado
Thunder [from Marksman challenge]

MAHEM
Fused [Elite]
Bull [Elite]
Malice
Flak [from Marksman challenge]


Specials

Heavy Shield
Salvation (Gold and Silver color scheme)
Nugget (Reddish color scheme)
Disruptor (Light Grey/Whitish color scheme)
Catalyst [Marksman (300 kills)] (Red/Turquoise/Yellowish color scheme)

MDL
Backdraft [Elite]
Shockwave [Elite]
Proper
Wildfire [Marksman (300 kills)]

Crossbow
Righteous [Elite]
Conqueror [Elite]
Frosty
B2 [Advanced Arsenal pre-order/Season Pass bonus]





Quelle: http://denkirson.proboards.com/thread/74…-weapon-variant
„Die deutsche Sprache sollte sanft und ehrfurchtsvoll zu den toten Sprachen abgelegt werden, denn nur die Toten haben die Zeit, diese Sprache zu lernen.“

Mark Twain

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